Irrlicht
More info
- Creator
- Nikolaus Gebhardt
- Released
- Type
- 3D engine
- License
- zlib
A lightweight C++ 3D engine from the early 2000s — the trim cousin of OGRE.
Nikolaus Gebhardt released Irrlicht in 2003: open source, few dependencies, and its own software renderer alongside Direct3D and OpenGL back-ends. The name is German for "will-o'-the-wisp". Through the 2000s it was a popular, lighter alternative to OGRE.
Development largely stalled after Irrlicht 1.8, but the code lives on in forks — among them the one that drives the mining game Minetest (now Luanti).