Frostbite
More info
- Creator
- DICE
- Released
- Owner
- Electronic Arts
- Type
- Game engine
- License
- Proprietary (EA-internal)
- Website
- ea.com/frostbite
EA's in-house game engine from DICE — built for Battlefield's destructible environments, later forced onto EA's entire catalogue.
Sweden's DICE built Frostbite for Battlefield: Bad Company (2008), with destructible terrain and buildings as its signature. EA then made it the company-wide standard: FIFA/EA Sports FC, Need for Speed, Dragon Age: Inquisition and Mass Effect: Andromeda all ran on it.
It became notorious that the engine was tuned for shooters — studios making role-playing games fought tools that weren't built for the job. It is never licensed externally.