Tiled
More info
- Creator
- Thorbjørn Lindeijer
- Type
- Level editor
- License
- GPL (editor)
- Website
- mapeditor.org
A free, engine-agnostic editor for grid-based 2D levels, and the closest thing the industry has to a tilemap standard.
You paint tilemaps in layers from a tileset, drop in objects such as spawn points and trigger zones, and save the lot as TMX (XML) or JSON. The editor knows nothing about your game, which is its strength: loaders exist for practically every engine and framework, and it serves platformers and isometric strategy games equally well.
Thorbjørn Lindeijer started the project in Java in the mid-2000s and rewrote it in C++ and Qt around 2008. It has been funded by its users rather than a company ever since. Rule-based autotiling is built in, and the younger LDtk is the nearest thing to a challenger.