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LÖVE (love2d)

Programming På svenska → Updated: 2026-10-26
More info
Creator
LÖVE Development Team
Released
Type
2D framework
License
zlib
Website

A 2D framework where you write the whole game in Lua — from nothing to a window in a handful of lines.

Released in 2008, and not an engine with an editor but a framework: you write Lua that LÖVE calls each frame via love.update and love.draw. Under the hood sit SDL and OpenGL.

zlib-licensed and cross-platform. A favourite at game jams like Ludum Dare, precisely because the distance from empty file to a moving sprite is so short.

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