IT lexicon › Chat & Social Media › heaven7

heaven7

På svenska → Updated: 2026-08-17

A 64k intro by Exceed (2000) that ray-traced reflective spheres in real time — long before graphics cards did.

Shown at Mekka & Symposium 2000, it became a reference point overnight. Packed into 64 kilobytes was a real-time ray tracer, sending the camera gliding through mirrored and refracting spheres over a checkerboard floor — exactly the kind of scene that took minutes per frame on 90s hardware, here animated live on a Pentium.

The point wasn't just the size but that ray tracing could run in real time on a CPU at all, a couple of decades before hardware-accelerated ray tracing (RTX) became routine. Alongside .kkrieger, it's one of the intros people reach for when they want to explain what the demoscene actually does.

← Back to the lexicon